◆ Start()
| void UnitySensors.Demo.PingPongObject.Start |
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◆ Update()
| void UnitySensors.Demo.PingPongObject.Update |
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◆ _end
| Vector3 UnitySensors.Demo.PingPongObject._end |
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◆ _speed
| float UnitySensors.Demo.PingPongObject._speed |
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◆ _speed_coef
| float UnitySensors.Demo.PingPongObject._speed_coef |
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◆ _start
| Vector3 UnitySensors.Demo.PingPongObject._start |
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◆ _transform
| Transform UnitySensors.Demo.PingPongObject._transform |
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The documentation for this class was generated from the following file: