◆ Awake()
void UnitySensors.Sensor.GNSS.GeoCoordinateSystem.Awake |
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◆ GetCoordinate()
GeoCoordinate UnitySensors.Sensor.GNSS.GeoCoordinateSystem.GetCoordinate |
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Vector3 |
worldPosition | ) |
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◆ _converter
◆ _coordinate
GeoCoordinate UnitySensors.Sensor.GNSS.GeoCoordinateSystem._coordinate = new GeoCoordinate(35.71020206575301, 139.81070039691542, 3.0f) |
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◆ _transform
Transform UnitySensors.Sensor.GNSS.GeoCoordinateSystem._transform |
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The documentation for this class was generated from the following file: