◆ Awake()
| void UnitySensors.Sensor.GNSS.GeoCoordinateSystem.Awake |
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| ) |
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private |
◆ GetCoordinate()
| GeoCoordinate UnitySensors.Sensor.GNSS.GeoCoordinateSystem.GetCoordinate |
( |
Vector3 |
worldPosition | ) |
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◆ _converter
◆ _coordinate
| GeoCoordinate UnitySensors.Sensor.GNSS.GeoCoordinateSystem._coordinate = new GeoCoordinate(35.71020206575301, 139.81070039691542, 3.0f) |
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private |
◆ _transform
| Transform UnitySensors.Sensor.GNSS.GeoCoordinateSystem._transform |
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private |
The documentation for this class was generated from the following file: