UnitySensors
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UnitySensors.Tests.Editor.BasicUnityTests Class Reference

Public Member Functions

void Vector3_Magnitude_ShouldCalculateCorrectly ()
 
void Vector3_Normalize_ShouldReturnUnitVector ()
 
void Quaternion_Identity_ShouldBeNoRotation ()
 
void Color_Components_ShouldBeAccessible ()
 
void Vector2Int_Constructor_ShouldSetCorrectValues ()
 
void Transform_LocalPosition_ShouldDefaultToZero ()
 
void Transform_LocalRotation_ShouldDefaultToIdentity ()
 
void Mathf_Approximately_ShouldWorkCorrectly ()
 
void Time_DeltaTime_ShouldBePositive ()
 

Member Function Documentation

◆ Color_Components_ShouldBeAccessible()

void UnitySensors.Tests.Editor.BasicUnityTests.Color_Components_ShouldBeAccessible ( )

◆ Mathf_Approximately_ShouldWorkCorrectly()

void UnitySensors.Tests.Editor.BasicUnityTests.Mathf_Approximately_ShouldWorkCorrectly ( )

◆ Quaternion_Identity_ShouldBeNoRotation()

void UnitySensors.Tests.Editor.BasicUnityTests.Quaternion_Identity_ShouldBeNoRotation ( )

◆ Time_DeltaTime_ShouldBePositive()

void UnitySensors.Tests.Editor.BasicUnityTests.Time_DeltaTime_ShouldBePositive ( )

◆ Transform_LocalPosition_ShouldDefaultToZero()

void UnitySensors.Tests.Editor.BasicUnityTests.Transform_LocalPosition_ShouldDefaultToZero ( )

◆ Transform_LocalRotation_ShouldDefaultToIdentity()

void UnitySensors.Tests.Editor.BasicUnityTests.Transform_LocalRotation_ShouldDefaultToIdentity ( )

◆ Vector2Int_Constructor_ShouldSetCorrectValues()

void UnitySensors.Tests.Editor.BasicUnityTests.Vector2Int_Constructor_ShouldSetCorrectValues ( )

◆ Vector3_Magnitude_ShouldCalculateCorrectly()

void UnitySensors.Tests.Editor.BasicUnityTests.Vector3_Magnitude_ShouldCalculateCorrectly ( )

◆ Vector3_Normalize_ShouldReturnUnitVector()

void UnitySensors.Tests.Editor.BasicUnityTests.Vector3_Normalize_ShouldReturnUnitVector ( )

The documentation for this class was generated from the following file: