◆ PointTypes_Float3Position_ShouldBeInitializable()
void UnitySensors.Tests.Editor.PointCloudBasicTests.PointTypes_Float3Position_ShouldBeInitializable |
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◆ PointTypes_MemoryEfficiency_ShouldBeOptimal()
void UnitySensors.Tests.Editor.PointCloudBasicTests.PointTypes_MemoryEfficiency_ShouldBeOptimal |
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◆ PointXYZ_StructLayout_ShouldBeCorrect()
void UnitySensors.Tests.Editor.PointCloudBasicTests.PointXYZ_StructLayout_ShouldBeCorrect |
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◆ PointXYZI_IntensityRange_ShouldBeValid()
void UnitySensors.Tests.Editor.PointCloudBasicTests.PointXYZI_IntensityRange_ShouldBeValid |
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◆ PointXYZI_StructLayout_ShouldBeCorrect()
void UnitySensors.Tests.Editor.PointCloudBasicTests.PointXYZI_StructLayout_ShouldBeCorrect |
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◆ PointXYZRGB_ColorChannels_ShouldBeInByteRange()
void UnitySensors.Tests.Editor.PointCloudBasicTests.PointXYZRGB_ColorChannels_ShouldBeInByteRange |
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◆ PointXYZRGB_StructLayout_ShouldBeCorrect()
void UnitySensors.Tests.Editor.PointCloudBasicTests.PointXYZRGB_StructLayout_ShouldBeCorrect |
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The documentation for this class was generated from the following file: