UnitySensors
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UnitySensors.Tests.Editor.ScanPatternBasicTests Class Reference

Public Member Functions

void ScanPattern_ReflectionAccess_ShouldBeAccessible ()
 
void ScanPattern_AngleRange_ShouldBeValid ()
 
void ScanPattern_Float3Array_ShouldBeInitializable ()
 
void ScanPattern_AngleConversions_ShouldWorkCorrectly ()
 
void ScanPattern_SphericalCoordinates_ShouldCalculateCorrectly ()
 
void ScanPattern_ScriptableObjectFields_ShouldBeAccessible ()
 

Member Function Documentation

◆ ScanPattern_AngleConversions_ShouldWorkCorrectly()

void UnitySensors.Tests.Editor.ScanPatternBasicTests.ScanPattern_AngleConversions_ShouldWorkCorrectly ( )

◆ ScanPattern_AngleRange_ShouldBeValid()

void UnitySensors.Tests.Editor.ScanPatternBasicTests.ScanPattern_AngleRange_ShouldBeValid ( )

◆ ScanPattern_Float3Array_ShouldBeInitializable()

void UnitySensors.Tests.Editor.ScanPatternBasicTests.ScanPattern_Float3Array_ShouldBeInitializable ( )

◆ ScanPattern_ReflectionAccess_ShouldBeAccessible()

void UnitySensors.Tests.Editor.ScanPatternBasicTests.ScanPattern_ReflectionAccess_ShouldBeAccessible ( )

◆ ScanPattern_ScriptableObjectFields_ShouldBeAccessible()

void UnitySensors.Tests.Editor.ScanPatternBasicTests.ScanPattern_ScriptableObjectFields_ShouldBeAccessible ( )

◆ ScanPattern_SphericalCoordinates_ShouldCalculateCorrectly()

void UnitySensors.Tests.Editor.ScanPatternBasicTests.ScanPattern_SphericalCoordinates_ShouldCalculateCorrectly ( )

The documentation for this class was generated from the following file: