◆ Camera_FieldOfView_ShouldBeModifiable()
IEnumerator UnitySensors.Tests.Runtime.BasicGameObjectTests.Camera_FieldOfView_ShouldBeModifiable |
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◆ GameObject_AddComponent_ShouldAddCamera()
IEnumerator UnitySensors.Tests.Runtime.BasicGameObjectTests.GameObject_AddComponent_ShouldAddCamera |
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◆ GameObject_Instantiation_ShouldCreateValidObject()
IEnumerator UnitySensors.Tests.Runtime.BasicGameObjectTests.GameObject_Instantiation_ShouldCreateValidObject |
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◆ SetUp()
void UnitySensors.Tests.Runtime.BasicGameObjectTests.SetUp |
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◆ TearDown()
void UnitySensors.Tests.Runtime.BasicGameObjectTests.TearDown |
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◆ Transform_Position_ShouldBeModifiable()
IEnumerator UnitySensors.Tests.Runtime.BasicGameObjectTests.Transform_Position_ShouldBeModifiable |
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◆ Transform_Rotation_ShouldBeModifiable()
IEnumerator UnitySensors.Tests.Runtime.BasicGameObjectTests.Transform_Rotation_ShouldBeModifiable |
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◆ _testObject
GameObject UnitySensors.Tests.Runtime.BasicGameObjectTests._testObject |
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The documentation for this class was generated from the following file: