UnitySensors
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UnitySensors.Tests.Runtime.ComponentLifecycleTests Class Reference

Public Member Functions

void SetUp ()
 
void TearDown ()
 
IEnumerator Component_Destruction_ShouldRemoveFromGameObject ()
 
IEnumerator MultipleComponents_ShouldCoexist ()
 
IEnumerator GameObject_SetActive_ShouldToggleVisibility ()
 

Private Attributes

GameObject _testObject
 

Member Function Documentation

◆ Component_Destruction_ShouldRemoveFromGameObject()

IEnumerator UnitySensors.Tests.Runtime.ComponentLifecycleTests.Component_Destruction_ShouldRemoveFromGameObject ( )

◆ GameObject_SetActive_ShouldToggleVisibility()

IEnumerator UnitySensors.Tests.Runtime.ComponentLifecycleTests.GameObject_SetActive_ShouldToggleVisibility ( )

◆ MultipleComponents_ShouldCoexist()

IEnumerator UnitySensors.Tests.Runtime.ComponentLifecycleTests.MultipleComponents_ShouldCoexist ( )

◆ SetUp()

void UnitySensors.Tests.Runtime.ComponentLifecycleTests.SetUp ( )

◆ TearDown()

void UnitySensors.Tests.Runtime.ComponentLifecycleTests.TearDown ( )

Member Data Documentation

◆ _testObject

GameObject UnitySensors.Tests.Runtime.ComponentLifecycleTests._testObject
private

The documentation for this class was generated from the following file: