◆ Camera_Depth_ShouldAffectRenderOrder()
IEnumerator UnitySensors.Tests.Runtime.RenderingTests.Camera_Depth_ShouldAffectRenderOrder |
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◆ Camera_NearFarClipPlane_ShouldBeModifiable()
IEnumerator UnitySensors.Tests.Runtime.RenderingTests.Camera_NearFarClipPlane_ShouldBeModifiable |
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◆ Camera_RenderTexture_ShouldBeAssignable()
IEnumerator UnitySensors.Tests.Runtime.RenderingTests.Camera_RenderTexture_ShouldBeAssignable |
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◆ SetUp()
void UnitySensors.Tests.Runtime.RenderingTests.SetUp |
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◆ TearDown()
void UnitySensors.Tests.Runtime.RenderingTests.TearDown |
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◆ _camera
Camera UnitySensors.Tests.Runtime.RenderingTests._camera |
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◆ _cameraObject
GameObject UnitySensors.Tests.Runtime.RenderingTests._cameraObject |
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The documentation for this class was generated from the following file: