◆ SetUp()
void UnitySensors.Tests.Runtime.UnitySensorsIntegrationTests.SetUp |
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◆ TearDown()
void UnitySensors.Tests.Runtime.UnitySensorsIntegrationTests.TearDown |
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◆ UnitySensors_Camera_ShouldSupportSensorOperations()
IEnumerator UnitySensors.Tests.Runtime.UnitySensorsIntegrationTests.UnitySensors_Camera_ShouldSupportSensorOperations |
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◆ UnitySensors_GameObject_ShouldSupportSensorLikeOperations()
IEnumerator UnitySensors.Tests.Runtime.UnitySensorsIntegrationTests.UnitySensors_GameObject_ShouldSupportSensorLikeOperations |
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◆ UnitySensors_RenderTexture_ShouldSupportCameraSensors()
IEnumerator UnitySensors.Tests.Runtime.UnitySensorsIntegrationTests.UnitySensors_RenderTexture_ShouldSupportCameraSensors |
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◆ UnitySensors_Timing_ShouldSupportFrequencyCalculations()
IEnumerator UnitySensors.Tests.Runtime.UnitySensorsIntegrationTests.UnitySensors_Timing_ShouldSupportFrequencyCalculations |
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◆ UnitySensors_Transform_ShouldSupportSensorMovement()
IEnumerator UnitySensors.Tests.Runtime.UnitySensorsIntegrationTests.UnitySensors_Transform_ShouldSupportSensorMovement |
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◆ _testObject
GameObject UnitySensors.Tests.Runtime.UnitySensorsIntegrationTests._testObject |
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The documentation for this class was generated from the following file: