UnitySensors
UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob Struct Reference
Inheritance diagram for UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob:
Collaboration diagram for UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob:

Public Member Functions

void Execute (int index)
 

Public Attributes

float minRange
 
float minRange_sqr
 
float maxRange
 
float maxIntensity
 
NativeArray< float3 > directions
 
int indexOffset
 
NativeArray< RaycastHit > raycastHits
 
NativeArray< float > noises
 
NativeArray< PointXYZIpoints
 

Member Function Documentation

◆ Execute()

void UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.Execute ( int  index)

Member Data Documentation

◆ directions

NativeArray<float3> UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.directions

◆ indexOffset

int UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.indexOffset

◆ maxIntensity

float UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.maxIntensity

◆ maxRange

float UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.maxRange

◆ minRange

float UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.minRange

◆ minRange_sqr

float UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.minRange_sqr

◆ noises

NativeArray<float> UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.noises

◆ points

NativeArray<PointXYZI> UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.points

◆ raycastHits

NativeArray<RaycastHit> UnitySensors.Sensor.LiDAR.IRaycastHitsToPointsJob.raycastHits

The documentation for this struct was generated from the following file: