UnitySensors
UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob Struct Reference
Inheritance diagram for UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob:
Collaboration diagram for UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob:

Public Member Functions

void Execute (int index)
 

Public Attributes

Vector3 origin
 
Matrix4x4 localToWorldMatrix
 
float maxRange
 
NativeArray< float3 > directions
 
int indexOffset
 
NativeArray< RaycastCommand > raycastCommands
 

Member Function Documentation

◆ Execute()

void UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob.Execute ( int  index)

Member Data Documentation

◆ directions

NativeArray<float3> UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob.directions

◆ indexOffset

int UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob.indexOffset

◆ localToWorldMatrix

Matrix4x4 UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob.localToWorldMatrix

◆ maxRange

float UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob.maxRange

◆ origin

Vector3 UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob.origin

◆ raycastCommands

NativeArray<RaycastCommand> UnitySensors.Sensor.LiDAR.IUpdateRaycastCommandsJob.raycastCommands

The documentation for this struct was generated from the following file: