◆ Init()
| override void UnitySensors.Sensor.Camera.CameraSensor.Init |
( |
| ) |
|
|
protected |
◆ _camera
| UnityEngine.Camera UnitySensors.Sensor.Camera.CameraSensor._camera |
|
protected |
◆ _fov
| float UnitySensors.Sensor.Camera.CameraSensor._fov = 30.0f |
|
package |
◆ _resolution
| Vector2Int UnitySensors.Sensor.Camera.CameraSensor._resolution = new Vector2Int(640, 480) |
|
package |
◆ _rt
| RenderTexture UnitySensors.Sensor.Camera.CameraSensor._rt = null |
|
protected |
◆ _texture
| Texture2D UnitySensors.Sensor.Camera.CameraSensor._texture |
|
protected |
◆ m_camera
| UnityEngine.Camera UnitySensors.Sensor.Camera.CameraSensor.m_camera |
|
get |
◆ texture0
| virtual Texture2D UnitySensors.Sensor.Camera.CameraSensor.texture0 |
|
get |
◆ texture0FarClipPlane
| float UnitySensors.Sensor.Camera.CameraSensor.texture0FarClipPlane |
|
get |
◆ texture1
| virtual Texture2D UnitySensors.Sensor.Camera.CameraSensor.texture1 |
|
get |
The documentation for this class was generated from the following file: