◆ Init()
override void UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer.Init |
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◆ OnDestroy()
override void UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer.OnDestroy |
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◆ Serialize()
override LaserScanMsg UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer.Serialize |
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◆ SetSource()
◆ _gaussianNoiseSigma
float UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer._gaussianNoiseSigma = 0.0f |
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◆ _header
HeaderSerializer UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer._header |
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◆ _maxRange
float UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer._maxRange = 100.0f |
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◆ _minRange
float UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer._minRange = 0.5f |
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◆ _pointsNum
int UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer._pointsNum |
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◆ _scanPattern
ScanPattern UnitySensors.ROS.Serializer.Sensor.LaserScanMsgSerializer._scanPattern |
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◆ _sourceInterface
The documentation for this class was generated from the following file: