UnitySensors
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UnitySensors.Sensor.Camera.FisheyeCameraSensor Class Reference
Inheritance diagram for UnitySensors.Sensor.Camera.FisheyeCameraSensor:
Collaboration diagram for UnitySensors.Sensor.Camera.FisheyeCameraSensor:

Public Types

enum  CameraModel { Equidistant , EUCM }
 

Protected Member Functions

override void Init ()
 
override void UpdateSensor ()
 
override void OnSensorDestroy ()
 
- Protected Member Functions inherited from UnitySensors.Sensor.Camera.CameraSensor
override void Init ()
 
bool LoadTexture (RenderTexture sourceRT, ref Texture2D dstTexture)
 
- Protected Member Functions inherited from UnitySensors.Sensor.UnitySensor
virtual void Update ()
 
void Init ()
 
void UpdateSensor ()
 
void OnSensorDestroy ()
 

Package Attributes

CameraModel _cameraModel = CameraModel.Equidistant
 
float _alpha = 1.0f
 
float _beta = 0.0f
 
Vector2 _focalLength = new Vector2(1.0f, 1.0f)
 
Vector2 _principalPoint = new Vector2(512f, 512f)
 
- Package Attributes inherited from UnitySensors.Sensor.Camera.CameraSensor
Vector2Int _resolution = new Vector2Int(640, 480)
 
float _fov = 30.0f
 
- Package Attributes inherited from UnitySensors.Sensor.UnitySensor
float _frequency = 10.0f
 

Private Attributes

Material _fisheyeMat
 
int _cubemapResolution = 1024
 
float _viewAngle = 210
 
RenderTexture _cubemap
 

Additional Inherited Members

- Public Member Functions inherited from UnitySensors.Sensor.UnitySensor
delegate void OnSensorUpdated ()
 
void UpdateSensorManually ()
 
- Public Attributes inherited from UnitySensors.Sensor.UnitySensor
OnSensorUpdated onSensorUpdated
 
- Protected Attributes inherited from UnitySensors.Sensor.Camera.CameraSensor
RenderTexture _rt = null
 
UnityEngine.Camera _camera
 
Texture2D _texture
 
- Properties inherited from UnitySensors.Sensor.Camera.CameraSensor
UnityEngine.Camera m_camera [get]
 
virtual Texture2D texture0 [get]
 
virtual Texture2D texture1 [get]
 
float texture0FarClipPlane [get]
 
- Properties inherited from UnitySensors.Sensor.UnitySensor
float dt [get]
 
float time [get]
 
- Properties inherited from UnitySensors.Interface.Std.ITimeInterface
- Properties inherited from UnitySensors.Interface.Sensor.ICameraInterface
- Properties inherited from UnitySensors.Interface.Sensor.ITextureInterface

Member Enumeration Documentation

◆ CameraModel

Member Function Documentation

◆ Init()

override void UnitySensors.Sensor.Camera.FisheyeCameraSensor.Init ( )
protected

◆ OnSensorDestroy()

override void UnitySensors.Sensor.Camera.FisheyeCameraSensor.OnSensorDestroy ( )
protected

◆ UpdateSensor()

override void UnitySensors.Sensor.Camera.FisheyeCameraSensor.UpdateSensor ( )
protected
Here is the call graph for this function:

Member Data Documentation

◆ _alpha

float UnitySensors.Sensor.Camera.FisheyeCameraSensor._alpha = 1.0f
package

◆ _beta

float UnitySensors.Sensor.Camera.FisheyeCameraSensor._beta = 0.0f
package

◆ _cameraModel

CameraModel UnitySensors.Sensor.Camera.FisheyeCameraSensor._cameraModel = CameraModel.Equidistant
package

◆ _cubemap

RenderTexture UnitySensors.Sensor.Camera.FisheyeCameraSensor._cubemap
private

◆ _cubemapResolution

int UnitySensors.Sensor.Camera.FisheyeCameraSensor._cubemapResolution = 1024
private

◆ _fisheyeMat

Material UnitySensors.Sensor.Camera.FisheyeCameraSensor._fisheyeMat
private

◆ _focalLength

Vector2 UnitySensors.Sensor.Camera.FisheyeCameraSensor._focalLength = new Vector2(1.0f, 1.0f)
package

◆ _principalPoint

Vector2 UnitySensors.Sensor.Camera.FisheyeCameraSensor._principalPoint = new Vector2(512f, 512f)
package

◆ _viewAngle

float UnitySensors.Sensor.Camera.FisheyeCameraSensor._viewAngle = 210
private

The documentation for this class was generated from the following file: